![]() NOTE: You may run into a problem where your own re-arm script for a CS:S map (like de_dust) is ignored and the game always loads the script that is included with TTT. We can fix that by making a re-arm script. Being a standard CS:S map it does not have any TTT weapons, no ammo, and really boring player spawn locations by default (though TTT includes a re-arm script for it). In this guide I will go through the basic process by placing some guns and stuff, in this case on the CS:S map de_dust. Placing those scripts on a server will apply the new spawns when the map is loaded. ![]() The system works by creating what are called “re-arm scripts” (because you are placing new weapons, hence the term re-arming) using the TTT Weapon Placer tool in Gmod’s Sandbox mode. This is primarily useful for taking a map not created for the gamemode and making it playable in TTT. TTT has a system for creating or modifying the weapon and player spawns of a map.
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